[
  {
    "id": "_meta",
    "name": "Season of Plague",
    "author": "Dark",
    "logo": "https://user-images.klutzbanana.com/iouugc63yrco3zj071mrcjxq.png",
    "hideTitle": true,
    "background": "https://user-images.klutzbanana.com/zypyz5v8fd8holcag0z5y1g4.jpeg"
  },
  {
    "id": "housekeeper_seasonofplague",
    "name": "Housekeeper",
    "image": [
      "https://user-images.klutzbanana.com/kxy35kwovpe7oxzbh08y5uof.png",
      "https://user-images.klutzbanana.com/ivpe3zsgez4zgzxgjx44oa01.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing 3 characters: 1 is in play and the other 2 are not.",
    "flavor": "Mala cosa nascer povero, il mio caro Renzo.",
    "firstNight": 36,
    "firstNightReminder": "Wake the Housekeeper. Show 3 characters, exactly 1 of which is in play.",
    "setup": false
  },
  {
    "id": "chancellor_seasonofplague",
    "name": "Chancellor",
    "image": [
      "https://user-images.klutzbanana.com/fpdus96u98shoamm5t3f2drv.png",
      "https://user-images.klutzbanana.com/m7eixkbpnjjvl4fxyt5ilqlq.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing 2 players: 1 is a Townsfolk and the other is a different character type.",
    "flavor": "Adelante, Pedro, si puedes!",
    "firstNight": 35.5,
    "firstNightReminder": "Wake the Chancellor. Choose a Townsfolk player and a player of a different character type, then show both.",
    "reminders": [
      "Townsfolk",
      "Not Townsfolk"
    ],
    "setup": false
  },
  {
    "id": "nun_seasonofplague",
    "name": "Nun",
    "image": [
      "https://user-images.klutzbanana.com/tner7mgopau95v26wnzpq7x5.png",
      "https://user-images.klutzbanana.com/qdusi7bmcm2ui80aj4jtxsjl.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing an in-play character and how many of their neighbours are evil. [+0 or +1 Outsider]",
    "flavor": "La sventurata rispose.",
    "firstNight": 36.5,
    "firstNightReminder": "Wake the Nun. Show an in-play character, then show how many of that character's neighbours are evil.",
    "setup": true
  },
  {
    "id": "bridesmother_seasonofplague",
    "name": "Bride's Mother",
    "image": [
      "https://user-images.klutzbanana.com/d7rh6ph5xqt7sryh834rsgqa.png",
      "https://user-images.klutzbanana.com/la0tposnypnujc791gzlt38d.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing a player who is the Groom or the Bride. If either dies, learn which one that night. [+Groom or Bride]",
    "flavor": "Io son venuta al mondo prima di voi; e il mondo lo conosco un poco.",
    "firstNight": 35,
    "firstNightReminder": "Wake the Bride's Mother. Point to either the Groom or the Bride player, without revealing which character they are. Mark that player KNOWN.",
    "otherNight": 9.5,
    "otherNightReminder": "If the Groom or the Bride died since the previous dawn, wake the Bride's Mother and show which one died.",
    "reminders": [
      "Groom Died",
      "Bride Died",
      "Known"
    ],
    "setup": true
  },
  {
    "id": "cardinal_seasonofplague",
    "name": "Cardinal",
    "image": [
      "https://user-images.klutzbanana.com/r5sd30ces0zvcqgahz9hr2bl.png",
      "https://user-images.klutzbanana.com/d5rest0u6iya4546plr5agtj.png"
    ],
    "team": "townsfolk",
    "ability": "Each night, learn how many living players are poisoned.",
    "flavor": "Voi me lo domandate? voi? E chi più di voi l’ha vicino?",
    "firstNight": 38,
    "firstNightReminder": "Wake the Cardinal. Show how many living players are poisoned.",
    "otherNight": 9.2,
    "otherNightReminder": "Wake the Cardinal. Show how many living players are poisoned.",
    "setup": false
  },
  {
    "id": "tailor_seasonofplague",
    "name": "Tailor",
    "image": [
      "https://user-images.klutzbanana.com/hnhe37s6h4w5nrngp6qx0p7o.png",
      "https://user-images.klutzbanana.com/b5dt55erjs5gfeg9jnwvcncf.png"
    ],
    "team": "townsfolk",
    "ability": "Each night, choose a player: if they are an alive neighbour and you chose them the previous night, learn their alignment.",
    "flavor": "S’ha da far de’ libri in istampa, sopra un fracasso di questa sorte.",
    "firstNight": 37,
    "firstNightReminder": "Wake the Tailor. They choose a player. Mark them as LAST CHOICE.",
    "otherNight": 8,
    "otherNightReminder": "Wake the Tailor. They choose a player. If they are an alive neighbour and were chosen last night, show their alignment. Update LAST CHOICE.",
    "reminders": [
      "Last Choice"
    ],
    "setup": false
  },
  {
    "id": "bride_seasonofplague",
    "name": "Bride",
    "image": [
      "https://user-images.klutzbanana.com/e0m99lxoekrb5jjtf7a6dfm7.png",
      "https://user-images.klutzbanana.com/rev0rpmc3rf1shhfoseqpy95.png"
    ],
    "team": "townsfolk",
    "ability": "Each night, learn how many of your living neighbours are poisoned. Each dawn, if the Groom is alive, you become sober and healthy, even if drunk or poisoned.",
    "flavor": "Il Signore m’ha voluto lasciare ancora quaggiù.",
    "firstNight": 39,
    "firstNightReminder": "Wake the Bride. Show how many of their living neighbours are poisoned. At dawn, if the Groom is alive, make the Bride sober and healthy.",
    "otherNight": 9,
    "otherNightReminder": "Wake the Bride. Show how many of their living neighbours are poisoned. At dawn, if the Groom is alive, make the Bride sober and healthy.",
    "reminders": [
      "Groom Alive"
    ],
    "setup": false
  },
  {
    "id": "corpsebearer_seasonofplague",
    "name": "Corpse Bearer",
    "image": [
      "https://user-images.klutzbanana.com/eccgghx8hojzhwp0185j41p1.png",
      "https://user-images.klutzbanana.com/frqyy3xzujqipswl7mme39n1.png"
    ],
    "team": "townsfolk",
    "ability": "Each night*, learn every character whose ability caused a death today or tonight.",
    "flavor": "Si fecero, i monatti principalmente, arbitri d’ogni cosa.",
    "otherNight": 10,
    "otherNightReminder": "If 1 or more character abilities caused deaths today or tonight, wake the Corpse Bearer and show every character whose ability caused a death.",
    "setup": false
  },
  {
    "id": "groom_seasonofplague",
    "name": "Groom",
    "image": [
      "https://user-images.klutzbanana.com/q9vyi9b71ekqyl6z2bc95srb.png",
      "https://user-images.klutzbanana.com/stx4r9ffmybvb5hxb4zafckm.png"
    ],
    "team": "townsfolk",
    "ability": "Each night*, choose a player: the first time you choose the living Bride, you learn this, then you learn 1 in-play Minion character. [+Bride]",
    "flavor": "Lucia! v’ho trovata! vi trovo! siete proprio voi! siete viva!",
    "otherNight": 6,
    "otherNightReminder": "Wake the Groom. They choose a player. If they choose the living Bride for the first time, tell them they found the Bride, show 1 in-play Minion character, and mark the Groom USED.",
    "reminders": [
      "Used"
    ],
    "setup": true
  },
  {
    "id": "doctor_seasonofplague",
    "name": "Doctor",
    "image": [
      "https://user-images.klutzbanana.com/w2knn6o0xmn0n3ezd34yjnk7.png",
      "https://user-images.klutzbanana.com/uttutnjyhcvd9ztnsspb7ax8.png"
    ],
    "team": "townsfolk",
    "ability": "Each night*, choose a player different from last night: learn if they are poisoned; if so, they become sober and healthy. 1 good player registers as poisoned to you.",
    "flavor": "Niente senza il parere del medico. Son mali bisbetici: non c’è tempo da perdere.",
    "firstNightReminder": "If the Doctor is in play, mark 1 good player SYMPTOMATIC.",
    "otherNight": 7,
    "otherNightReminder": "Wake the Doctor. They choose a player different from last night. Show whether they are poisoned; if poisoned, make them sober and healthy.",
    "reminders": [
      "Last Choice",
      "Symptomatic"
    ],
    "setup": true
  },
  {
    "id": "boatman_seasonofplague",
    "name": "Boatman",
    "image": [
      "https://user-images.klutzbanana.com/nt1gtoac1ldeyhi23bmggmqm.png",
      "https://user-images.klutzbanana.com/njypj3skomzlrgdj2caziz6v.png"
    ],
    "team": "townsfolk",
    "ability": "Once per game, at night*, choose another player: you swap characters, then they die. If they were evil, you become evil.",
    "flavor": "Buon viaggio.",
    "otherNight": 2,
    "otherNightReminder": "Wake the Boatman. If they use their ability, they choose another player. Swap their characters, then the chosen player dies. If they were evil before the swap, the Boatman becomes evil.",
    "reminders": [
      "Used"
    ],
    "setup": false
  },
  {
    "id": "friar_seasonofplague",
    "name": "Friar",
    "image": [
      "https://user-images.klutzbanana.com/vtao3st9trqxj27mot1lji1o.png",
      "https://user-images.klutzbanana.com/ugcznri9o3ndhs9a3xze53oo.png"
    ],
    "team": "townsfolk",
    "ability": "Once per game, at night*, choose a dead player: if they are good, they immediately use their ability as if alive, sober and healthy.",
    "flavor": "Vengo a proporle un atto di giustizia, a pregarla d’una carità.",
    "otherNight": 6.5,
    "otherNightReminder": "Wake the Friar. If they use their ability, they choose a dead player. If good, wake that player and immediately resolve their ability as if alive, sober and healthy. First-night and starting-information abilities may resolve as though it were their first night; setup effects are not applied again. Mark Friar USED.",
    "reminders": [
      "Used"
    ],
    "setup": false
  },
  {
    "id": "pettifogger_seasonofplague",
    "name": "Pettifogger",
    "image": [
      "https://user-images.klutzbanana.com/zizmt2npae3z3bzprupfj6bp.png",
      "https://user-images.klutzbanana.com/heejdydg7m6aspuf0pyimcrm.png"
    ],
    "team": "townsfolk",
    "ability": "The first time you are mad that a nominated player is good and they are not executed, learn their alignment that night.",
    "flavor": "A saper ben maneggiare le gride, nessuno è reo, e nessuno è innocente.",
    "otherNight": 7.5,
    "otherNightReminder": "If Pettifogger fulfilled their Madness condition today for the first time, wake them and show the nominated player's alignment. Mark ability USED.",
    "reminders": [
      "Defended",
      "Used"
    ],
    "setup": false
  },
  {
    "id": "curate_seasonofplague",
    "name": "Curate",
    "image": [
      "https://user-images.klutzbanana.com/dazz32y20mo8zeed22ucerpa.png",
      "https://user-images.klutzbanana.com/roeisyp43mudhlizerm0s6t0.png"
    ],
    "team": "outsider",
    "ability": "On your first night, choose another player. You are mad that you and they are both Townsfolk. The first time you are executed or you break Madness, a good player might die that night.",
    "flavor": "Il coraggio, uno non se lo può dare.",
    "firstNight": 34,
    "firstNightReminder": "Wake the Curate. They choose another player. Mark that player as MAD TARGET.",
    "otherNight": 1.4,
    "otherNightReminder": "If the Curate is marked TROUBLE TONIGHT, a good player might die tonight. If the Curate is dead, resolve this only if they were executed today. Then replace TROUBLE TONIGHT with NO ABILITY.",
    "reminders": [
      "Mad Target",
      "Trouble Tonight",
      "No Ability"
    ],
    "setup": false
  },
  {
    "id": "nameless_seasonofplague",
    "name": "Nameless",
    "image": [
      "https://user-images.klutzbanana.com/yrzi67v4prjzbevp3op444w3.png",
      "https://user-images.klutzbanana.com/brkp6u4hdp3emwwp8jo8cmiv.png"
    ],
    "team": "outsider",
    "ability": "You think you are another character, but you are not. If a player publicly mentions you, they might die.",
    "flavor": "Per tutto un grande studio a scansarne il nome, quasi avesse dovuto bruciar la penna, la mano dello scrittore.",
    "firstNightReminder": "If the Nameless is in play, they receive another character's token instead of their own and believe they are that character. Mark that player IS THE NAMELESS.",
    "otherNight": 1.3,
    "otherNightReminder": "Any player still marked MENTIONED from today might die tonight. At dawn, remove all MENTIONED reminders.",
    "remindersGlobal": [
      "Is the Nameless",
      "Mentioned",
      "Mentioned",
      "Mentioned"
    ],
    "setup": false
  },
  {
    "id": "spreader_seasonofplague",
    "name": "Spreader",
    "image": [
      "https://user-images.klutzbanana.com/jaw3h70m9ub70qes5br816q4.png",
      "https://user-images.klutzbanana.com/k0a9f1w3amw53yc6u5gy7prr.png"
    ],
    "team": "outsider",
    "ability": "You might register as poisoned, evil, & as a Minion or Demon, even if poisoned or dead. If you are executed, another living good player might become the Spreader.",
    "flavor": "Al primo avviso di chi si fosse, al grido d’un ragazzo, si sonava a martello, s’accorreva.",
    "firstNightReminder": "Remember the Spreader might register as poisoned, evil, and as a Minion or Demon, even if poisoned or dead.",
    "otherNightReminder": "Remember the Spreader might register as poisoned, evil, and as a Minion or Demon, even if poisoned or dead. If executed, resolve their character-spreading effect during the day.",
    "setup": false
  },
  {
    "id": "landsknecht_seasonofplague",
    "name": "Landsknecht",
    "image": [
      "https://user-images.klutzbanana.com/plbju665wtmtdsgpb9nvq3og.png",
      "https://user-images.klutzbanana.com/g7vngqyckr2kp7jaci6tgy60.png"
    ],
    "team": "outsider",
    "ability": "At the end of your first night, you and 1 of your 2 good neighbours become poisoned. This poisoning continues even if you die or are poisoned. [+0 or +1 Landsknecht]",
    "flavor": "Spogliavano gli abitanti, e gliene facevan di tutte le sorte.",
    "firstNight": 40,
    "firstNightReminder": "At the end of the first night, make the Landsknecht and 1 of their 2 closest good neighbours poisoned. Wake the Plague and show them both players' characters.",
    "reminders": [
      "Poisoned"
    ],
    "setup": true,
    "special": [
      {
        "type": "selection",
        "name": "bag-duplicate",
        "value": 2,
        "time": "pregame",
        "global": "outsider"
      }
    ]
  },
  {
    "id": "kite_seasonofplague",
    "name": "Kite",
    "image": [
      "https://user-images.klutzbanana.com/ify468g7f2dgksjwecrn5a0r.png",
      "https://user-images.klutzbanana.com/awjihcb2u6v6flea4r8oax7b.png"
    ],
    "team": "minion",
    "ability": "Each night*, you may choose a player: if they are healthy, they die, then you lose this ability. [+0 or +1 Outsider]",
    "flavor": "Avrei avuto più piacere che l’ordine fosse stato di darle una schioppettata nella schiena.",
    "otherNight": 5,
    "otherNightReminder": "Wake the Kite. If they still have their ability, they may choose a player. If that player is healthy, they die and the Kite loses their ability. Mark Kite USED.",
    "reminders": [
      "Used"
    ],
    "setup": true
  },
  {
    "id": "greybeard_seasonofplague",
    "name": "Greybeard",
    "image": [
      "https://user-images.klutzbanana.com/mw8udnq5k9mk6j9x1clzdhja.png",
      "https://user-images.klutzbanana.com/o508sgrdrhj70ccuszd45ybi.png"
    ],
    "team": "minion",
    "ability": "You might register as good. If there are 5 or more players alive and another evil player dies, you might become their character.",
    "flavor": "Ben pensato… vo e torno subito.",
    "otherNight": 1.2,
    "otherNightReminder": "If another evil player dies while 5 or more players are alive, Greybeard might become their character. Resolve immediately. If Greybeard becomes a character whose night slot has not yet occurred, wake them at that character's normal slot.",
    "setup": false
  },
  {
    "id": "lordling_seasonofplague",
    "name": "Lordling",
    "image": [
      "https://user-images.klutzbanana.com/uvu2nv2ixd0e6gpd5gyo5u8f.png",
      "https://user-images.klutzbanana.com/y54cwj96ikp67kaz6re2uyql.png"
    ],
    "team": "minion",
    "ability": "If the Bride is in play, you start knowing who they are. Each night, choose a player other than the Bride: if they are nominated tomorrow and get 3 or more votes, they die. If only 3 players live, you lose this ability.",
    "flavor": "La consigli di venire a mettersi sotto la mia protezione.",
    "firstNight": 32,
    "firstNightReminder": "Wake the Lordling. If the Bride is in play, show them the Bride player. Then they choose a player other than the Bride. Mark the chosen player MARKED.",
    "otherNight": 4,
    "otherNightReminder": "If only 3 players live, the Lordling has lost this ability: do not wake them. Otherwise, wake the Lordling. They choose a player other than the Bride. Remove the previous MARKED reminder and mark the chosen player.",
    "reminders": [
      "Marked",
      "No Ability"
    ],
    "setup": false
  },
  {
    "id": "henchman_seasonofplague",
    "name": "Henchman",
    "image": [
      "https://user-images.klutzbanana.com/qogflvrwqf7rt0xu80qnksgs.png",
      "https://user-images.klutzbanana.com/xbmzz6d2s8vtbqwn04hiryj4.png"
    ],
    "team": "minion",
    "ability": "There may be more than one Henchman in play. Each night*, choose a player different from last night: if they are healthy, they do not wake tonight. [+0 or +1 Henchman]",
    "flavor": "Questo matrimonio non s’ha da fare, né domani, né mai.",
    "otherNight": 1.6,
    "otherNightReminder": "Wake the Henchman. They choose a player different from last night. If that player is healthy, they do not wake tonight.",
    "reminders": [
      "Last Choice",
      "Do Not Wake"
    ],
    "setup": true,
    "special": [
      {
        "type": "selection",
        "name": "bag-duplicate",
        "value": 2,
        "time": "pregame",
        "global": "minion"
      }
    ]
  },
  {
    "id": "plague_seasonofplague",
    "name": "Plague",
    "image": [
      "https://user-images.klutzbanana.com/msrycuygc8tjzym8cx5l9agq.png",
      "https://user-images.klutzbanana.com/wdph4p4awzjcjy95qahra3c6.png"
    ],
    "team": "demon",
    "ability": "Each night, choose a living player: if healthy, they become poisoned; otherwise, they die, then one of their living good neighbours becomes poisoned. When a player becomes poisoned, learn their character. Evil players register as poisoned.",
    "flavor": "Il vivere era come un’eccezione.",
    "firstNight": 33,
    "firstNightReminder": "Wake the Plague. They choose a living player. If healthy, poison them; otherwise they die, then poison one living good neighbour. Whenever a player becomes poisoned, show the Plague that player's character. Remember all evil players register as poisoned while the Plague has this ability.",
    "otherNight": 3,
    "otherNightReminder": "Wake the Plague. They choose a living player. If healthy, poison them; otherwise they die, then poison one living good neighbour. Whenever a player becomes poisoned, show the Plague that player's character. Remember all evil players register as poisoned while the Plague has this ability.",
    "reminders": [
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned"
    ],
    "setup": false
  },
  {
    "id": "cousin_seasonofplague",
    "name": "Cousin",
    "image": [
      "https://user-images.klutzbanana.com/glr5iyzyzoh2cqd046svidlj.png",
      "https://user-images.klutzbanana.com/mkvdauvb8jf05elbrgeqqtl0.png",
      "https://user-images.klutzbanana.com/k8e5uvzfnbx0gbstyr1qk518.png"
    ],
    "team": "traveller",
    "ability": "Each night, choose another player: until dusk, if they would die, another player might die instead.",
    "flavor": "Tu hai fatto capitale di me, e io non ti abbandonerò.",
    "firstNight": 31,
    "firstNightReminder": "Wake the Cousin. They choose another player. Mark that player SHELTERED.",
    "otherNight": 1.8,
    "otherNightReminder": "Remove the previous SHELTERED reminder. Wake the Cousin. They choose another player. Mark that player SHELTERED.",
    "reminders": [
      "Sheltered"
    ],
    "setup": false
  },
  {
    "id": "baker_seasonofplague",
    "name": "Baker",
    "image": [
      "https://user-images.klutzbanana.com/jwc3wo34g7kplhsqqzolxzer.png",
      "https://user-images.klutzbanana.com/t2oi9jt76lcflpszl3278z8u.png",
      "https://user-images.klutzbanana.com/cng97lrpls9odo40p95oeizu.png"
    ],
    "team": "traveller",
    "ability": "Each day, before nominations, publicly choose 3 living players: only they may nominate today.",
    "flavor": "I fornai respirarono; ma il popolo imbestialì.",
    "reminders": [
      "Rationed"
    ],
    "setup": false
  },
  {
    "id": "patroness_seasonofplague",
    "name": "Patroness",
    "image": [
      "https://user-images.klutzbanana.com/sw7rzrauyxr6d4ld68to5til.png",
      "https://user-images.klutzbanana.com/juin6ko17t8mu57bcu3v59pr.png",
      "https://user-images.klutzbanana.com/la1bzcy5kio5aidrh9uq9pr4.png"
    ],
    "team": "traveller",
    "ability": "Each day, before nominations, publicly choose another player: they cannot be nominated today.",
    "flavor": "Per fare il bene, bisogna conoscerlo.",
    "reminders": [
      "Protected"
    ],
    "setup": false
  },
  {
    "id": "merchant_seasonofplague",
    "name": "Merchant",
    "image": [
      "https://user-images.klutzbanana.com/ua3qq8852vstlrw7mr8tejva.png",
      "https://user-images.klutzbanana.com/smtj4odow5c6qaa86a88mq91.png",
      "https://user-images.klutzbanana.com/wkv5g27gxmvt24igjnb9otjo.png"
    ],
    "team": "traveller",
    "ability": "Each day, publicly choose a player: privately learn 2 statements about them, 1 true and 1 false.",
    "flavor": "Vedete dunque, se le sapete le novità.",
    "setup": false
  }
]
