[
  {
    "id": "_meta",
    "name": "Days of Plague",
    "author": "Dark",
    "logo": "https://user-images.klutzbanana.com/up3kkgdlvjv1on26qq89j6on.png",
    "hideTitle": true,
    "background": "https://user-images.klutzbanana.com/ipbpk1th85ruhjlmrsl8gbuw.jpeg"
  },
  {
    "id": "housekeeper_seasonofplague",
    "name": "Housekeeper",
    "image": [
      "https://user-images.klutzbanana.com/kxy35kwovpe7oxzbh08y5uof.png",
      "https://user-images.klutzbanana.com/ivpe3zsgez4zgzxgjx44oa01.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing 3 characters: 1 is in play and the other 2 are not.",
    "flavor": "Mala cosa nascer povero, il mio caro Renzo.",
    "firstNight": 36,
    "firstNightReminder": "Wake the Housekeeper. Show 3 characters, exactly 1 of which is in play.",
    "setup": false
  },
  {
    "id": "chancellor_seasonofplague",
    "name": "Chancellor",
    "image": [
      "https://user-images.klutzbanana.com/fpdus96u98shoamm5t3f2drv.png",
      "https://user-images.klutzbanana.com/m7eixkbpnjjvl4fxyt5ilqlq.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing 2 players: 1 is a Townsfolk and the other is a different character type.",
    "flavor": "Adelante, Pedro, si puedes!",
    "firstNight": 35.5,
    "firstNightReminder": "Wake the Chancellor. Choose a Townsfolk player and a player of a different character type, then show both.",
    "reminders": [
      "Townsfolk",
      "Not Townsfolk"
    ],
    "setup": false
  },
  {
    "id": "nun_seasonofplague",
    "name": "Nun",
    "image": [
      "https://user-images.klutzbanana.com/tner7mgopau95v26wnzpq7x5.png",
      "https://user-images.klutzbanana.com/qdusi7bmcm2ui80aj4jtxsjl.png"
    ],
    "team": "townsfolk",
    "ability": "You start knowing an in-play character and how many of their neighbours are evil. [+0 or +1 Outsider]",
    "flavor": "La sventurata rispose.",
    "firstNight": 36.5,
    "firstNightReminder": "Wake the Nun. Show an in-play character, then show how many of that character's neighbours are evil.",
    "setup": true
  },
  {
    "id": "cardinal_seasonofplague",
    "name": "Cardinal",
    "image": [
      "https://user-images.klutzbanana.com/r5sd30ces0zvcqgahz9hr2bl.png",
      "https://user-images.klutzbanana.com/d5rest0u6iya4546plr5agtj.png"
    ],
    "team": "townsfolk",
    "ability": "Each night, learn how many living players are poisoned.",
    "flavor": "Voi me lo domandate? voi? E chi più di voi l’ha vicino?",
    "firstNight": 38,
    "firstNightReminder": "Wake the Cardinal. Show how many living players are poisoned.",
    "otherNight": 9.2,
    "otherNightReminder": "Wake the Cardinal. Show how many living players are poisoned.",
    "setup": false
  },
  {
    "id": "doctor_seasonofplague",
    "name": "Doctor",
    "image": [
      "https://user-images.klutzbanana.com/w2knn6o0xmn0n3ezd34yjnk7.png",
      "https://user-images.klutzbanana.com/uttutnjyhcvd9ztnsspb7ax8.png"
    ],
    "team": "townsfolk",
    "ability": "Each night*, choose a player different from last night: learn if they are poisoned; if so, they become sober and healthy. 1 good player registers as poisoned to you.",
    "flavor": "Niente senza il parere del medico. Son mali bisbetici: non c’è tempo da perdere.",
    "firstNightReminder": "If the Doctor is in play, mark 1 good player SYMPTOMATIC.",
    "otherNight": 7,
    "otherNightReminder": "Wake the Doctor. They choose a player different from last night. Show whether they are poisoned; if poisoned, make them sober and healthy.",
    "reminders": [
      "Last Choice",
      "Symptomatic"
    ],
    "setup": true
  },
  {
    "id": "friar_seasonofplague",
    "name": "Friar",
    "image": [
      "https://user-images.klutzbanana.com/vtao3st9trqxj27mot1lji1o.png",
      "https://user-images.klutzbanana.com/ugcznri9o3ndhs9a3xze53oo.png"
    ],
    "team": "townsfolk",
    "ability": "Once per game, at night*, choose a dead player: if they are good, they immediately use their ability as if alive, sober and healthy.",
    "flavor": "Vengo a proporle un atto di giustizia, a pregarla d’una carità.",
    "otherNight": 6.5,
    "otherNightReminder": "Wake the Friar. If they use their ability, they choose a dead player. If good, wake that player and immediately resolve their ability as if alive, sober and healthy. First-night and starting-information abilities may resolve as though it were their first night; setup effects are not applied again. Mark Friar USED.",
    "reminders": [
      "Used"
    ],
    "setup": false
  },
  {
    "id": "nameless_seasonofplague",
    "name": "Nameless",
    "image": [
      "https://user-images.klutzbanana.com/yrzi67v4prjzbevp3op444w3.png",
      "https://user-images.klutzbanana.com/brkp6u4hdp3emwwp8jo8cmiv.png"
    ],
    "team": "outsider",
    "ability": "You think you are another character, but you are not. If a player publicly mentions you, they might die.",
    "flavor": "Per tutto un grande studio a scansarne il nome, quasi avesse dovuto bruciar la penna, la mano dello scrittore.",
    "firstNightReminder": "If the Nameless is in play, they receive another character's token instead of their own and believe they are that character. Mark that player IS THE NAMELESS.",
    "otherNight": 1.3,
    "otherNightReminder": "Any player still marked MENTIONED from today might die tonight. At dawn, remove all MENTIONED reminders.",
    "remindersGlobal": [
      "Is the Nameless",
      "Mentioned",
      "Mentioned",
      "Mentioned"
    ],
    "setup": false
  },
  {
    "id": "spreader_seasonofplague",
    "name": "Spreader",
    "image": [
      "https://user-images.klutzbanana.com/jaw3h70m9ub70qes5br816q4.png",
      "https://user-images.klutzbanana.com/k0a9f1w3amw53yc6u5gy7prr.png"
    ],
    "team": "outsider",
    "ability": "You might register as poisoned, evil, & as a Minion or Demon, even if poisoned or dead. If you are executed, another living good player might become the Spreader.",
    "flavor": "Al primo avviso di chi si fosse, al grido d’un ragazzo, si sonava a martello, s’accorreva.",
    "firstNightReminder": "Remember the Spreader might register as poisoned, evil, and as a Minion or Demon, even if poisoned or dead.",
    "otherNightReminder": "Remember the Spreader might register as poisoned, evil, and as a Minion or Demon, even if poisoned or dead. If executed, resolve their character-spreading effect during the day.",
    "setup": false
  },
  {
    "id": "greybeard_seasonofplague",
    "name": "Greybeard",
    "image": [
      "https://user-images.klutzbanana.com/mw8udnq5k9mk6j9x1clzdhja.png",
      "https://user-images.klutzbanana.com/o508sgrdrhj70ccuszd45ybi.png"
    ],
    "team": "minion",
    "ability": "You might register as good. If there are 5 or more players alive and another evil player dies, you might become their character.",
    "flavor": "Ben pensato… vo e torno subito.",
    "otherNight": 1.2,
    "otherNightReminder": "If another evil player dies while 5 or more players are alive, Greybeard might become their character. Resolve immediately. If Greybeard becomes a character whose night slot has not yet occurred, wake them at that character's normal slot.",
    "setup": false
  },
  {
    "id": "henchman_seasonofplague",
    "name": "Henchman",
    "image": [
      "https://user-images.klutzbanana.com/qogflvrwqf7rt0xu80qnksgs.png",
      "https://user-images.klutzbanana.com/xbmzz6d2s8vtbqwn04hiryj4.png"
    ],
    "team": "minion",
    "ability": "There may be more than one Henchman in play. Each night*, choose a player different from last night: if they are healthy, they do not wake tonight. [+0 or +1 Henchman]",
    "flavor": "Questo matrimonio non s’ha da fare, né domani, né mai.",
    "otherNight": 1.6,
    "otherNightReminder": "Wake the Henchman. They choose a player different from last night. If that player is healthy, they do not wake tonight.",
    "reminders": [
      "Last Choice",
      "Do Not Wake"
    ],
    "setup": true,
    "special": [
      {
        "type": "selection",
        "name": "bag-duplicate",
        "value": 2,
        "time": "pregame",
        "global": "minion"
      }
    ]
  },
  {
    "id": "plague_seasonofplague",
    "name": "Plague",
    "image": [
      "https://user-images.klutzbanana.com/msrycuygc8tjzym8cx5l9agq.png",
      "https://user-images.klutzbanana.com/wdph4p4awzjcjy95qahra3c6.png"
    ],
    "team": "demon",
    "ability": "Each night, choose a living player: if healthy, they become poisoned; otherwise, they die, then one of their living good neighbours becomes poisoned. When a player becomes poisoned, learn their character. Evil players register as poisoned.",
    "flavor": "Il vivere era come un’eccezione.",
    "firstNight": 33,
    "firstNightReminder": "Wake the Plague. They choose a living player. If healthy, poison them; otherwise they die, then poison one living good neighbour. Whenever a player becomes poisoned, show the Plague that player's character. Remember all evil players register as poisoned while the Plague has this ability.",
    "otherNight": 3,
    "otherNightReminder": "Wake the Plague. They choose a living player. If healthy, poison them; otherwise they die, then poison one living good neighbour. Whenever a player becomes poisoned, show the Plague that player's character. Remember all evil players register as poisoned while the Plague has this ability.",
    "reminders": [
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned",
      "Poisoned"
    ],
    "setup": false
  }
]
